v0.1

Differential Diagnosis

Author: WiseKensai

Written for the Operation Edgelord campaign.

Mission Objectives

Main Objectives

  • At the end of the game, have inoculated a friendly HVT, including the Undercover Patient if inoculated before revealed.
    • 1 Objective Point per HVT (maximum of 4).
  • At the end of the game, have your Undercover Patient not be revealed.
    • 3 Objective Point
  • At the end of the game, have your revealed Undercover Patient in the opponent's deployment zone in the Impersonation State.
    • 2 Objective Point
  • At the end of the game, have successfully scanned a friendly HVT that is not the Undercover Patient.
    • 1 Objective Point for each friendly HVT.

Forces and Deployment

  • SIDE A and SIDE B: Both players will deploy on opposite sides of the game table, in Deployment Zones whose size depends on the number of Army Points in the Army Lists.
  • At the start of each player's deployment, before placing any models, each player must place their opponent's 4 HVT models one by one in any unoccupied spot as marked on the map. Players must secretly note which of their opponent's HVTs is their "Undercover Patient."
  • It is not permitted to deploy in Silhouette contact with an HVT.

Differential Diagnosis

Scenario Special Rules

VoodooTech MedScanner

There is a VoodooTech MedScanner at the center of the table represented by a S5 silhouette piece of terrain. It may be damaged by close combat anti-material weapons or D-Charges. When it reaches -1 STR it is removed from the table. It may be the target of the Engineer special skill, but Gizmokits do not work on it.

Scan Patient
Entire Order, Attack
Requirements
  • Only Specialist Troops can declare this skill.
  • The Troop must be in Silhouette Contact with the VoodooTech MedScanner
  • The VoodooTech MedScanner must have at least one remaining structure.
Effects
  • When activating the VoodooTech MedScanner, the player may choose one of their friendly HVTs and the adversary must reveal if it is the Undercover Patient, or if it is simply a friendly HVT.
  • The VoodooTech MedScanner cannot be successfully activated more than once a turn by each player.
VoodooTech MedScanner
MOV CC BS PH WIP ARM BTS STR S
-- -- -- -- -- 4 6 2 5

SPECIALIST TROOPS

For the purposes of this scenario, only Hackers, Doctors, Engineers, Forward Observers, Paramedics, and Troopers possessing the Chain of Command or the Specialist Operative Special Skill are considered Specialist Troops.

Hackers, Doctors, and Engineers cannot make use of Repeaters or Peripheral (Servant) Models to perform tasks reserved for Specialist Troops.

Doctor and Paramedic Bonus

Troopers with the Doctor skill or the Paramedic label may activate the VoodooTech MedScanner as a short skill if they pass a WIP roll. If the WIP roll is unsuccessful, they may try again with a new short skill until they are successful, at which point no additional activations are possible for the turn.

ARMORED FURY

In this scenario, TAGs apply the Anti-materiel Trait to their CC Weapons when making a CC Attack against the VoodooTech MedScanner.

Experimental Inoculation

Models with MediKits may make BS attacks with their MediKits against friendly HVTs or unrevealed Undercover Patients masquerading as friendly HVTs. As with the normal use of MediKits, being in base contact allows for an auto-hit for the MediKit. Upon a successful hit with a MediKit, that HVT is considered "Inoculated" for the purposes of scoring.

Undercover Patient

Each player is trying to infiltrate an agent into the adversary's ranks by posing as a patient in the medical facilites, i.e. one of your opponent's HVTs. Until revealed by the VoodooTech MedScanner or by the controlling player spending an order on the Undercover Patient, it behaves in all respects as an HVT. It may be the target of the CivEvac skill and behaves in all respects as an HVT for the purposes of resolving things like template attacks, etc.

When establishing combat group membership, each player must declare which of their combat groups the Undercover Patient is in (this may take the combat group over the 10 trooper limit). The Undercover Patient does not generate an order, is considered a Specially Trained Trooper, and is considered Irregular for the purposes of Coordinated Orders.

When revealed by the VoodooTech MedScanner, replace the HVT model with a suitable model to represent the Undercover Patient. If revealed by the controlling player, the HVT is instead replaced with an IMP-2 marker as if it had been deployed as one.

Orders may be spent on the Undercover Patient, which reveals it. The Undercover Patient may also declare AROs as if it had the Hidden Deployment skill (although its position is known as it is where the HVT is). In this case, the HVT would be replaced by the Undercover Patient model, not an IMP-2 marker.

Undercover Patient
MOV CC BS PH WIP ARM BTS W S
4-4 19 11 11 13 0 0 1 2
Equipment: MediKit
Skills: Impersonation [IMP-2] - Stealth - Surprise Attack [-3]
Melee Weapons: Assault Pistol - D-Charges - CC Weapon

End of the Mission

This scenario has a limited time frame, so it will automatically finish at the end of the third Game Round.

If one of the players starts their Active Turn in a Retreat! situation, the game will end at the end of that Turn.