v0.1
Author: WiseKensai
Written for the Operation Edgelord Narrative campaign.
This mission is asymmetric, meaning the scoring opportunities for both players are different. The player who retains initative, i.e. the player who is going first is the Attacker. The player who has second turn is the Defender.
There are a total of three Support Pillars in this area of operations, spaced equally on the centerline dividing the table into left and right halves, as seen in the map. Each Pillar is represented by a 40mm base and is considered to be infinitely tall.
Support Pillars may only be damaged by the Controlled Demolition rule and may not be repaired. Support Pillars are damaged when at STR 0 and are destroyed at STR -1.
Do not remove the Support Pillar when destroyed.
Plant D-Charge |
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Long Skill, Attack |
Requirements
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Effects
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Defuse D-Charge |
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Long Skill, Attack |
Requirements
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Effects
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Brace Support Pillar |
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Long Skill, Attack |
Requirements
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Effects
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Support Pillar | ||||||||
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MOV | CC | BS | PH | WIP | ARM | BTS | STR | S |
-- | -- | -- | -- | -- | -- | -- | 1 | -- |
At the end of each round, remove a D-Charge token from each Support Pillar. If you do this, do one damage to the Support Pillar.
Engineers may perform the Plant D-Charge and Defuse D-Charge skills as a short skill if they pass a WIP roll.
Troopers with Deactivators may target Support Pillars. If they pass the WIP roll associated with the Deactivator, remove a D-Charge token without adding a D-Charge to their profile.
During Deployment, the Attacker has an additional Strategic Use option for their Command Tokens: Prepared Fireworks
There are 2 Panoplies, placed in the central line of the table. They are placed 12 inches from the table edges in 300/350/400 point games, 8 inches in 200/250 point games, and 6 inches in 150 point games (see map below).
Each Panoply must be represented by an Objective Token or by a scenery piece of the same diameter (such as the Objective of the ITS Objective Pack Alpha, or the Info Hubs by Micro Art Studio).
USE PANOPLIES |
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Short Skill, Attack. |
Requirements
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Effects
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PANOPLY CHART
1-2 | +1 ARM | 13 | Panzerfaust |
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3-4 | Light Flamethrower | 14 | Monofilament CCW |
5-6 | Grenades | 15 | MOV 8-4 |
7-8 | DA CCW | 16 | TAG: BS Attack (Shock) Other Troop Types: MULTI Rifle |
9 | Multispectral Visor L1 | 17 | MULTI Sniper Rifle |
10 | EXP CCW | 18 | TAG: Immunity (Total) Other Troop Types: + 4 ARM |
11 | Adhesive Launcher (+1B) | 19 | Mimetism (-6) |
12 | TAG: Immunity (AP) Other Troop Types: +2 ARM | 20 | TAG: BS Attack (+1B) Other Troop Types: HMG |
This scenario has a limited time frame, so it will automatically finish at the end of the third Game Round.
If one of the players starts their Active Turn in a Retreat! situation, the game will end at the end of that Turn.