v0.2
Author: Tristan Whyte
Scenario by Tristan Whyte for the 2023 Loss of Lieutenant custom mission challenge, additional flavor by WiseKensai.
There are are 9 Shipping Crates on the table (see map). A Shipping Crate must be represented by a Tech-Coffin Token or with a scenery piece of the same diameter (such as the Stasis Coffins by Warsenal or the Cryo Pods by Customeeple).
At the start of a player’s turn, any Shipping Crates they currently have Activated are Extracted. Remove the Shipping Crate from the table. As each Shipping Crate contains Supply Box, each Extracted Shipping Crate also count as a Secured Supply Box for the player who Extracted it.
A player can use CC Attacks against a Shipping Crate that is currently Activated by the opposing player or Locked by Management. Shipping Crates can only be damaged by CC Attacks using Weapons possessing the Anti-material Trait or by placing D-Charges.
If a Shipping Crate’s Structure is reduced to 0 or below, it is Destroyed and removed from the game table. The Model that Destroyed the Shipping Crate gains a Supply Box Token as long as they satisfy the Common Rules for Supply Boxes. If they do not, place a Supply Box Token on the game table where the Destroyed Shipping Crate was.
A Shipping Crate cannot be the target of the Engineer Special Skill nor the Gizmokit piece of Equipment.
Activate Shipping Crate |
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Short Skill, Attack |
Requirements
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Effects
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Shipping Crate | ||||||||
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MOV | CC | BS | PH | WIP | ARM | BTS | STR | S |
-- | -- | -- | -- | -- | 4 | 6 | 2 | 5 |
Skills: FIXED CC ROLL=8 when Locked |
For the purposes of this scenario, only Hackers, Doctors, Engineers, Forward Observers, Paramedics, and Troopers possessing the Chain of Command or the Specialist Operative Special Skill are considered Specialist Troops.
Hackers, Doctors, and Engineers cannot make use of Repeaters or Peripheral (Servant) Models to perform tasks reserved for Specialist Troops.
Troopers possessing the Forward Observer Special Skill have a MOD of +3 to the WIP Rolls necessary to Activate a Shipping Crate. In addition, they will be able to make two WIP Rolls each time they spend a Short Skill to Activate a Shipping Crate.
In this scenario, TAGs apply the Anti-materiel Trait to their CC Weapons when making a CC Attack against an Shipping Create.
At the start of the third Game Round, all Shipping Crates remaining on the table that are not Activated by either player become Locked, as management has discovered what you are doing. Locked Shipping Crates cannot be targeted with the Activate Shipping Crate short skill.
Every Shipping Crate is equipped with an LPS to avoid loss within the warehouse which becomes active during a Management Crackdown.
In the third game round, any CC Attack made against a Locked Shipping Crate will trigger a CC Attack in reaction, which automatically rolls an 8. Any CC Attack against the Shipping Crate is automatically a Face to Face Roll even if the Berserk Special Skill is used. No MODs can be applied to the attacker's CC Attribute.
If the LPS's automatic Roll of 8 is a success, the attacker suffers a Stun Ammunition hit, forcing them to make two Saving Rolls against BTS, with Damage 15. The Immunity (Total) Special Skill is not effective against this hit.
PICK UP SUPPLY BOXES |
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Short Skill, Attack. |
Requirements
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Effects
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Fulfillment associates are part of the warehouse team that gets orders ready for customers relying on MayaNet services. Associates perform jobs that are fast-paced, physical roles take place in a variety of areas including merch, make-on-demand, customer returns, MayaNow, and general fulfillment. Associates select, pack, and ship orders -- in some cases, for our super-fast (2-hour or less) delivery service.
At the end of the Deployment Phase, in Initiative order, players must declare which Trooper from their Army List is their Fulfillment Associate. The Trooper chosen must always been one of the Models deployed on the game table. Players are not allowed to choose Troopers in Hidden Deployment or a Marker State. This Trooper must always be on the game table as a Model and not as a Marker (Camouflaged, Holoecho, ...). Also, Irregular Troops and those whose Troop Type is REM are not eligible to be Fulfillment Associates.
The Fulfillment Associate has D-Charges, even if those are not listed on their Unit Profile.
The Fulfillment Associate is identified by their winning smile and positive work attitude.
This scenario has a limited time frame, so it will automatically finish at the end of the third Game Round.
If one of the players starts their Active Turn in a Retreat! situation, the game will end at the end of that Turn.